CODEX BLACK TEMPLARS 4TH EDITION PDF

Warhammer 40, Codex Black Templars. Version Nickname. Fourth edition. Alternate Names. Version Publisher. Games Workshop Ltd. Version Artist. The Black Templars are THE largest loyalist (“codex following”) chapter, . the back of the 4th edition Codex: Black Templars, the deployment map totals greater . The Black Templars use to have their own codex back in 4th and 5th edition ( someone will correct me if I’m wrong XD). But they have since.

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Across the Great Divide. Greetings, fellow Dakkanauts, As a long standing Black Templar player I was initially dismayed upon hearing that we would get sucked into the new codex Space Marines and lose our own independent codex, making only Dark Angels, Blood Angels and Space Wolves “stand out” from the standard codex chapters, but after the Space Marines codex was released in september and I got time to review the new changes, I have come to like our place in the new book.

As a balancer compared to the greater firepower of double- MM speeders, they are significantly tougher against most firepower with 2 wounds, still have jink save, an armour save, and are harder to take out in one shot or in close combat.

Drop Pod Assault should be nerfed to only allow half the amount of drop pods rounded DOWN instead of up arrive via deep strike on turn 1. Skip to main content. The Chapter’s history of zealous loyalty to the Emperor and the inability of any Inquisitor to find evidence supporting the claims of unusually high standing troop numbers has spared the Black Templars from further revelation of their true numbers.

Add to watch list Remove from watch list. Give them a Multi-Melta and Melta and they can bust open a tank hidden behind an aegis defence line or a holo fielded Wave Serpent or a disruption podded Hammerhead the turn they arrive via deep-strike within melta range.

Learn More – opens in a new window or tab Returns: To begin with, his artwork also looks like crap compared to the artwork in the old Black Templars codex. Chapter rules, relics, stratagems, chatacters, all there! It is incredibly cheap for a battle tank. That was until 6th edition when it was more explicitly stated that they had no real compunction against Astropaths and Navigators, since they were the only people who knew how to drive the massive crusading fleets.

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Devastators Devastators have templara an iconic part of the Space Marine force since at least 3 editions now. They organize themselves into Fighting Companies, with much of it on the fly.

Armor Indomitus can also be editoon life-saver when your character gets into a duel…granted, paying 40 points more than a standard artificer armor for a one time use only does look steep, especially because you anyway have an iron halo if you’re a commander or a rosarius if you editjon a chaplain, and even taking a relatively cheap storm shield would give you a constant inv.

A Black Templars Whirlwind Helios. It’s one thing when a Lascannon shot is coming from a Space Evition squad or even a Predator, but another altogether if it is coming from something that you can normally only hit on a 6, something that is also immune to massed bolter fire.

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They can swap them for twin-linked meltaguns for extra points, but these are short ranged and getting Assault Centurions that close to a tank is difficult.

They don’t have Relentless either – they have Slow and Purposeful. Alternately, they could be loaded up a coeex or drop pod and be given Furious Charge instead to give them S5 and I5 on charge and make them even more deadly. Since the Black Templars have no Chapter homeworld, all of their recruiting is done via their Chapter Keeps. Back to home page.

Black Templars

I mean they are no editioh a divergent chapter now The Black Templars, however, take this to mean “have as many Marines as you want! In return, the Neophyte pledges obedience to his master and vows never to bring dishonour to his name. Now, it doesnt look so scary compared to the cheese you can field in the Space Marine Heavy Support section, but 3 Lascannons, 1 of which is twin-linked, coming from a front AV 13 tank is nothing to sneeze at.

That means you can effectively hide a lot of stuff behind it during deployment and even after the game has begun, such as an additional Crusader squad jogging in its wake – remember, what the enemy can’t see, he cannot target. Any guess as to the number of marines in the Black Evition is just that, a guess, and a book offers only the author’s point of view, or what he wants you to think, or he himself is a fabrications.

A maxed out squad with MMs will cost you points, but in an age where Riptides, Wraithknights, Flyrants, Greater Daemons and other nasties roam the battlefield, this amount of concentrated firepower can come in handy. One use only, but the added “concussive” ability makes them perfect to be deployed against MCs and FMCs.

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I’d say its worth a little less as it’s never an IC unlike in 5th edition. Tejplars part of their dedication to the Emperor and their Crusade, the Black Templars swear fell oaths of faith and protection. To top it all off, they have a great chance of sweeping enemies losing cc to them. For this reason, great care is undertaken when selecting a Black Templar for secondment to the Deathwatch, for only a brother able to fdition his deep-seated intolerance against psykers will be able to fight to his full capacity.

Everyone being able to take Melta Bombs makes them a great anti-tank unit as well. What is your preferred choice of weaponry?

For the time being, they have come to the conclusion that the loss of the Librarius is simply part of the Emperor’s grand design, and should he see fit to bless them with Librarians again they would gladly use them.

For 25 points you are upping your front AV from 11 to 13, which makes all the difference determining who is the hunter and who’s the prey, on the battlefield.

So wait a minute, did we lose everything? Deep-strike this next to any armor you want gone save the monolithand it WILL be gone. Are you gonna Drop-pod them next to an enemy tank?

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Black Templars are known to make worthy members of a Kill-teamthough their zealousness can occasionally put them at odds with other members. AV13 for 75 rdition is ridiculously cheap, and somehow psychologically getting your opponent to shift the focus of his AT weapons onto this trap is a good tactic. The 10 man unit can still be split into two combat squads if need be, so you still have two free Elite slots and since Sternguard have LD9 b,ack without a sarge, you arent missing out on anything.

So not only does this make the enemy wary of dealing out challenges, but it is doubly sweet when a lone IC charges – say – your scout squad to wipe them out in a single round of combat, and then you actually issue a challenge with your veteran scout sergeant which he has to accept since blac is a unit consisting of a single model.

Centurion Devastators Since the dawn of 6th edition, every army has received a shiny new unit to play with when their codex was released. ddition

Games Workshop Warhammer 40, (40K) Chaos Space Marines codex (4th edition) | eBay

Tell me, which other vehicle exists in the 40k universe than can deep strike with not one, but two Multi-Meltas and only costs 80 points? Much weaker than Wave Serpents or even the Devilfish, its main strength lies in its extremely cheap points cost – taking a Rhino will cost little more than 2 Space Marines and arguably make your squad more survivable than adding 2 more bodies to it would.

And soaking up enemy firepower is crucial for a Black Templar assault to become successful. Then came 5th edition and made the Powerfist a specialist weapon, but it was alright — the Chaplain lost an attack, but was still a beast. Granted, the Land Speeder couldn’t fire all weapons when it deep striked, but it now made staying behind and shooting from 48″ range a tactical option – think about it – what weapons can target your Land Speeder at this range?

Perhaps these Battle-Brothers were the most recently recruited of the old Legion, their raw zeal yet to be tempered by the experience born of duty for which the Imperial Fists were so honoured.

They seek nothing less than to crush every last enemy of Mankind. Where Crusader squads truly shine though, is the fact that they can now take an additional power weapon or power fist compared to their old Codex: This subreddit for anything and everything related to Warhammer 40k Rules Be respectful DO NOT post point values for weapons and upgrades in your army lists, only the total point value of the unit.

Each Space Marine Chapter is limited to a strength of approximately 1, Astartes by ancient tradition, so that no one man can ever again command enough power to start another successful rebellion against the Emperor.